I would like to start off by announcing that I, Ray Skinner, am reviving this blog! I noticed that I still get views and I have some of my greatest moments here, at raycraystudio.blogspot.com. I've decided to revive this blog because I have taken RayCray on as my personal developer alias. Anything you see with RayCray will be developed with my personal interests from here on out.
What is the purpose of this blog? DefiantProdigy.blogspot.com already exists. Even though I am a co-owner of Defiant Prodigy Games, I feel it is useful for me to maintain a personal developer blog as well. This, will be my story as a game designer.
How did I come to this conclusion? RayCray? Personal blog?
I have been through some epic times in the past three years. My journey into game design was not at all what I expected. Three years ago I imagined myself working in an office, in a AAA studio, making a decent salary...that's just not my journey!
I work from home, in an apartment on the edge of the city and the country. I make decent money, although I could stand to make a little more so I could hire my friends. I have a wonderful fiance, who encourages me to follow my dreams, no matter what other people might say. My daily routine consists of checking emails(often times I am working with multiple clients), cooking food(I like to save money), and completing whatever programming, design, or art task that needs to be done that day.
I set a schedule, you see I am currently in school for software engineering, developing three titles concurrently, working on many of my own personal projects, and I'm getting married this year! Many people might think this is crazy, but for me it's how I keep myself from going crazy. I do well managing multiple tasks. It makes life exciting, and I'm always looking forward to work because I'm always doing something different!
So most of you are probably wondering at this point, "so he hasn't mentioned RayCray yet.." . Well RayCray is a title I came up with for my team name at my first Global Game Jam, my fiance(girlfriend at the time) used to use the word cray, and i just thought it was the coolest thing ever so I decided to use it in our team name. Game jams are a huge part of my life, not only have they been great learning experiences, they have inspired ideas and workflows that would have never existed had I not attended a game jam.
There will be more to come, I am making it my goal to make entries into this blog at least once a week. I hope this blog will inspire other designers who just want to make it happen, just do it! Learn what you need to, don't be afraid of research.
RayCray out.